I started joking very early on “this game is already a double kusoge by your definition because this is now the second puzzle you’ve had to do” just a few hours in. ![]() I can’t stress enough how ANXIETY AND STRESS inducing the dungeon and map design in this game was. When everyone was shitting their pants he was the only one to keep the group together to continue the mission. Jade is absolutely one of my favorite Tales characters now. I haven’t heard Koyasu in a game in a while but he was absolutely STELLAR as Jade. In this case, there were plenty of cheat codes that granted an infinite supply of every item in the game, meaning that we could equip endgame gear instantly and scarf down an enormous number of herbs to boost everyone’s stats far beyond what they would actually be at their level. So because of that, as usual we tried to do the most that we could to bypass or trivialize combat. □□□□ I’m glad he no longer did dungeon design after this game because it was fucking garbage and clearly they made the right decision to switch him to directing games and leave the dungeon design to someone who can do more than just copy & paste platforms 10 times.Īs with basically any Tales game at this point, we need to include the disclaimer that we feel that the combat system just doesn’t work on a fundamental level, and then each individual game that we’ve played has its own game-specific failings on top of that. So on that note, my usual disclaimer: I used codebreaker codes to basically make my characters have every item in the game so I could steamroll my way through to just focus and enjoy the story (which is ultimately my goal for most of these games anyway.) Unfortunately no cheats could ever save me from the horror of the map and dungeon design by none other than Anabuki Kenji – who directed one of my favorite games Scarlet Nexus. Honestly I don’t actually think Guy got over his trauma fully in the end did he!? Lol This review is actually spoiler free so feel free to read on! As usual Kanade’s comments will be in blue. ![]() Unfortunately because Bamco would rather make failing mobile games than port this game, the only way for me to play it was through an emulator with the PS2 edition. And so after like 14 years of not watching the anime and being that I’m playing a bunch of Tales games now, I finally decided to jump into playing Tales of the Abyss.
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